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3) Lady Friday
Author
Description
Young Arthur Penhaligon must weigh an offer from Lady Friday that is either a cunning trap for the Rightful Heir or a golden opportunity that he must seize.
4) Artemis Fowl
Author
Description
When a twelve-year-old evil genius tries to restore his family fortune by capturing a fairy and demanding a ransom in gold, the fairies fight back with magic, technology, and a particularly nasty troll.
5) Sir Thursday
Author
Formats
Description
When Arthur is drafted into the Glorious Army of the Architect by Sir Thursday, he must survive basic training, avoid getting posted to the Front, and figure out how to free Part Four of the Will, while Leaf tries to banish Arthur's doppleganger on Earth.
6) Lord Sunday
Author
Description
As Arthur Penhaligon seeks to find the seventh key, complete his quest to save the kingdom to which he is heir, and learn his true identity, he discovers that he has a greater purpose than he could have imagined.
8) Grim Tuesday
Author
Formats
Description
Seventh-grader Arthur Penhaligon returns to the parallel universe known as the House to fight his latest enemy, Grim Tuesday, whose greed threatens to destroy both the House and the Earth.
10) Land keep
Author
Description
Having discovered that his destiny is tied to that of Farworld, Marcus, despite his growing power over water, struggles with physical pain and inner doubts as, with the help of his companions, he tries to complete the quest to find the other elementals that will help destroy the evil force of the Dark Circle.
11) StarChaser
Author
Description
With the UnRaveling threatening to destroy the kingdom, Tod embarks on a dangerous journey to find a new Keystone that may have the power to save the castle and its Magyk.
14) The iron trial
Author
Formats
Description
Warned away from magic all of his life, Callum endeavors to fail the trials that would admit him to the Magisterium only to be drawn into its ranks against his will and forced to confront dark elements from his past.
15) The Taken
Author
Description
The first book in a thrilling fantasy trilogy starring one of the animal kingdom's most hunted heroes. Foxcraft is full of excitement and heart, and a touch of magic.
Isla and her brother are two young foxes living just outside the lands of the furless -- humans. The life of a fox is filled with dangers, but Isla has begun to learn mysterious skills meant to help her survive. Then the unthinkable happens. Returning to her den, Isla finds it set ablaze...
16) Air keep
Author
Description
Marcus and Kyja continue to search for the Elementals they need to unite to open a drift between Earth and Farworld, but the Air Elementals have a strange sense of humor and with Farworld in the grip of a terrible drought and daily earthquakes, the two friends face untold challenges.
17) Albrek's tomb
Author
Description
Newly-named wizard Alexander Taylor joins a familiar company of adventurers on a new quest to discover the fate of the legendary dwarf Albrek, find his mythical tomb, and locate the lost talisman that could be the key needed to save the entire dwarf realm.
18) Moonkind
Author
Description
"Fer, the Lady of the Summerlands trusted the Lords and Ladies of her world to fulfill their oaths by removing their glamories, but their pledges have gone forsworn, and now the consequences of their broken promises are ravaging the land and it's up to Fer to restore peace before it's too late"--
Author
Formats
Description
As the evil Celebrant conquers more and more dragon sanctuaries, Kendra must raise an army of friends and allies on her own to fight him because her brother Seth and Bracken are missing.
Cursed by the Key of Forgetting, Seth has lost all memory of his past, and aligns with his new mentor, Ronodin. The dark unicorn takes him to the Phantom Isle, the secret gateway to the Under Realm. Though Seth is not formally a prisoner, Ronodin wants to use him...
20) Sands of Nezza
Author
Description
When Alexander Taylor, wizard and warrior, is summoned to the land of Nezza in order to save a friend in need, he finds a country where war is a part of daily life, where adventurers are imprisoned by the Brotherhood, and where all magic is believed to be black.
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