When fifteen-year-old orphan Alex Taylor sees an odd sign in a shop window and goes inside to investigate, he is sent on a quest to defeat an evil dragon, and in the process he confronts his fears and learns about his future and his past.
Sixteen-year-old wizard-in-training Alex Taylor and his band of fellow adventurers battle a goblin army, navigate an enchanted forest, and try to solve the sphinx's riddle in their quest to find the lost Horn of Moran and return it to Norsland before thenation erupts in war.
When Alexander Taylor, wizard and warrior, is summoned to the land of Nezza in order to save a friend in need, he finds a country where war is a part of daily life, where adventurers are imprisoned by the Brotherhood, and where all magic is believed to be black.
Wizard-in-training Alex Taylor must help his mentor Whalen track down Whalen's nephew Jabez who was once being trained by Whalen but who now has chosen a path into dark magic.