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1) Sabriel
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Description
Sabriel, daughter of the necromancer Abhorsen, must journey into the mysterious and magical Old Kingdom to rescue her father from the Land of the Dead.
3) Abhorsen
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Description
Abhorsen-In-Waiting Lireal and Prince Sameth, a Wallmaker, must confront and bind the evil spirit Oranis before it can destroy all life.
5) Sir Thursday
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When Arthur is drafted into the Glorious Army of the Architect by Sir Thursday, he must survive basic training, avoid getting posted to the Front, and figure out how to free Part Four of the Will, while Leaf tries to banish Arthur's doppleganger on Earth.
6) Lord Sunday
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Description
As Arthur Penhaligon seeks to find the seventh key, complete his quest to save the kingdom to which he is heir, and learn his true identity, he discovers that he has a greater purpose than he could have imagined.
8) The monster
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Description
Living in the mysterious home of Grandma X where cats talk and strange weather appears out of nowhere, Jaide and Jack Shield struggle to develop their powers beyond the limits of luck and intuition to defeat the powers of evil that want to conquer the world.
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A girl's quest to find her father leads her to an extended family of magical fighting booksellers who police the mythical Old World of England when it intrudes on the modern world. From the bestselling master of teen fantasy, Garth Nix.
In a slightly alternate London in 1983, Susan Arkshaw is looking for her father, a man she has never met. Crime boss Frank Thringley might be able to help her, but Susan doesn't get time to ask Frank any questions....
11) The mystery
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When the old man who lives in Rourke Castle dies mysteriously, troubletwister twins Jack and Jaide Shield find themselves drawn into a search for something hidden in the castle--something that The Evil wants desperately--but they have no idea what it is they seek.
12) Troubletwisters
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Description
When their house mysteriously explodes and they are sent to live with an unknown relative named Grandma X, twelve-year-old twins Jaide and Jack Shield learn that they are troubletwisters, young Wardens just coming into their powers, who must protect humanity from The Evil trying to break into earth's dimension.
Author
Description
Odo and Eleanor are excited to be knights. Only, nobody's asking them to go on a quest. So they're stuck at home, using their trusty and talkative swords to defend their village when there's cause for defence. But mostly it's just waiting for something bigger to come along. That 'something bigger' comes to them in the form of an old man named Edga, a warrior named Hundred, and an ancient chant: Dragon, dragon, heed our call. Come to aid us, one and...
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