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2) Lady Friday
Author
Description
Young Arthur Penhaligon must weigh an offer from Lady Friday that is either a cunning trap for the Rightful Heir or a golden opportunity that he must seize.
3) Artemis Fowl
Author
Description
When a twelve-year-old evil genius tries to restore his family fortune by capturing a fairy and demanding a ransom in gold, the fairies fight back with magic, technology, and a particularly nasty troll.
7) Sir Thursday
Author
Formats
Description
When Arthur is drafted into the Glorious Army of the Architect by Sir Thursday, he must survive basic training, avoid getting posted to the Front, and figure out how to free Part Four of the Will, while Leaf tries to banish Arthur's doppleganger on Earth.
9) Lord Sunday
Author
Description
As Arthur Penhaligon seeks to find the seventh key, complete his quest to save the kingdom to which he is heir, and learn his true identity, he discovers that he has a greater purpose than he could have imagined.
13) Grim Tuesday
Author
Formats
Description
Seventh-grader Arthur Penhaligon returns to the parallel universe known as the House to fight his latest enemy, Grim Tuesday, whose greed threatens to destroy both the House and the Earth.
16) The dragon's eye
Author
Description
Twelve-year-old Erec Rex stumbles upon a world where magic has not been forgotten, and must survive the ultimate test in order to save the magical kingdom he was born to rule.
17) Land keep
Author
Description
Having discovered that his destiny is tied to that of Farworld, Marcus, despite his growing power over water, struggles with physical pain and inner doubts as, with the help of his companions, he tries to complete the quest to find the other elementals that will help destroy the evil force of the Dark Circle.
18) StarChaser
Author
Description
With the UnRaveling threatening to destroy the kingdom, Tod embarks on a dangerous journey to find a new Keystone that may have the power to save the castle and its Magyk.
20) The familiars
Author
Description
When a scrappy alley cat named Aldwyn passes himself off as a magical animal companion to Jack, a young wizard in training, Aldwyn and his fellow "familiars, " a know-it-all blue jay and bumbling tree frog, must save the kingdom after the evil queen of Vastia kidnaps Jack and two other wizards.
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